Games Students Can’t Wait
to Play — and Learn From
Games Students Can’t Wait
to Play — and Learn From
Penda’s online science activities combine the fun of a video game with evidence-based educational practices. Everything from the
content delivery and question types to student interaction with the platform is designed to motivate and engage students so that they
become immersed in learning. While as little as 30 minutes of using Penda per week has been shown to increase science achievement, most students want to play — and learn — for much longer than that.
Rigorous Content. Exciting, Motivating Games.
Using Penda, students learn complex material through fun, carefully-designed activities that provide instant feedback screen-by screen. Students are presented with appropriate challenges for their mastery level and choices that build their intrinsic motivation to learn.
Scaffolding also allows students to progress at their own pace, wherever they’re learning. Penda has made it easy for students to see which
activities they’ve mastered with a green, yellow and red progress reporting system. Students who have mastered concepts can choose to
work ahead, while those who are struggling with a particular concept can repeat the activity or choose lower level activities on that same
concept without the fear of embarrassment.
Once students have learned scientific concepts through Penda’s game-based activities, they can then see them in action and build deeper conceptual understanding with PhET interactive simulations. Only Penda provides a comprehensive learning experience from acquiring scientific knowledge to real-world application.
Get a Sneak Peek of Penda Activities
Take a Closer Look at Penda Science
We quickly learned that Penda was the perfect solution for our lunch and learn sessions since it provided students with exposure to middle grades science content through a platform that genuinely engaged them in a personalized way, with minimal teacher facilitation. Students personally connected to their avatar and were excited by the challenge of competition between peers and/or other classes.
Nicole Jacquay
Middle School Science Supervisor, Hillsborough County Public Schools (FL)
Kids like it a lot. And what I like about it, we see that it caters to kids of all ability levels. So, the gamification really speaks to kids that struggle with reading, or other content areas, so the game keeps them engaged in the program and they’re learning science along the way. And our high achievers like the game aspects and are getting that content as well.
Ryan Widdowsen
Supervisor of Federal Programs, Clay County School District (FL)
My Bio team absolutely loves Penda… even the students told me ‘thank you for Penda
Kathie McCart Blanco
Science Specialist, Alief Taylor High School (TX)
As soon as I started using Penda, not only were students motivated to do the Penda lessons, but they became interested in science all of a sudden.
Nilsa Lebron
Science Teacher, Aventura City of Excellence School (FL)